The Black Talon is one of the finer vessels I've had the privilege of flying in. This ship was procured by the team during their flight from Tatooine, when our previous ship, The Skullduggery was destroyed by a saboteur. According to Ter'chon, the Black Talon is a custom design by Sienar Flight Systems, based on the Imperial Sentinel Shuttle design but with an extended and expanded cockpit, rear hull cargo area, additional lower level and other additions and upgrades too numerous to mention here. Additional weaponry was installed, as was a reinforced hull plating and a Zeron Mk 6 Shield generator, ensuring the ship, if necessary, could stand up to a pounding. The energy requirements are staggering, but when the vessel was created Sienar installed revolutionary quad-core power generators amplified by Mon Calamari Tontarri Reef Crystals. A pair of droid brains keep in constant communication to ensure all systems are running optimally. While Raptor Squad continues to update this vessel, I will update this entry, but they have already installed a dedicated Holonet Transceiver and Moonthall is discussing adding a Black-Market Rotating BOSS Forgery database that provides alternate identification information. Hidden compartments, dedicated crew quarters, my armory, a medbay, common room and other enhancements make the Black Talon truly something special, and while there was a sentimental attachment to The Skullduggery for some of the crew, I can honestly say The Black Talon is definitely an upgrade. PROS:
CONS:
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Craft: Customized Sienar Fleet Systems Sentinel-Class Shuttle
The Black Talon Roleplaying Stats
Type: Customized Transport
Scale: Starfighter
Length: 35 Meters
Skill: Space Transports; The Black Talon
Crew: 1 or 2 (can coordinate)
Passengers: 12
Cargo: 15 Metric tons
Consumables: 3 Months
Hyperdrive: x1
Backup: x3
Nav. Computer: Yes
Maneuverability: 1D+2
Space: 7
Atmosphere: 350; 900 kmh
Hull: 4D+1
Shields: 2D+1
Sensors:
Passive: 35/0D
Search: 70/1D
Scan: 140/2D
Focus: 4/3D
Weapons:
3 Double Laser Cannons
Fire Arc: 2 Forward, 1 Rear
Crew: Turrets
Skill: Starship Gunnery
Control: 2D
Space Range: 1-5/10/17
Atmosphere Range: 100-500/1Km/1.7 Km
Damage: 4D
1 Dual Ion Cannon (Dorsal Mounted)
Fire Arc: Forward
Crew: 1 (Pilot)
Skill: Starship Gunnery
Control: 3D
Space Range: 1-3/7/36
Atmosphere: 100-300/700/3.5 km
Damage: 5D (Ion Damage)
2 Triple Blaster Cannons
Fire Arc: Forward
Crew: 1 (Pilot)
Skill: Starship Gunnery
Control: 4D
Space Range: 1-3/7/36
Atmosphere: 200-500/1Km/1.7Km
Damage: 6D
1 Proton Torpedo Launcher
Fire Arc: Forward
Crew: 1
Skill: Starship Gunnery
Control: 2D
Space Range: 1/3/7
Atmosphere: 50-100/300/700
Damage: 9D
GM Notes:
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